PluginHeader{
	RailSimVersion = 2.15;
	PluginType = Girder;
	PluginName = "[嫶椑]忋楬幃僾儗乕僩僈乕僞乕嫶02(徟拑-柍)";
	PluginAuthor = "NyahoTaro";
	IconTexture = "../../Struct/common_nya/nyaicon.png";
	Description = "";
}

GirderInfo{
	Height = 1.6;
	FlattenCant = yes;
}

Profile{
	Material{
		UseTexture = yes;
		TexFileName = "../../Girder/nya_PlateGirder02_cm/PlateGirder02_DarkBrown.dds";
		TexVPerMeter = 0.50;
	}


//////////////////////////////
//
//	忋僼儔儞僕-塃
//
//////////////////////////////

	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-1.0, 0.0);
			TexU = 0.00000;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-0.7, 0.0);
			TexU = 0.07813;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-1.0, -0.02);
			TexU = 0.08398;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-1.0, 0.0);
			TexU = 0.07813;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-0.7, 0.0);
			TexU = 0.07813;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-0.7, -0.02);
			TexU = 0.08398;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-0.7, -0.02);
			TexU = 0.08398;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-1.0, -0.02);
			TexU = 0.16211;
		}
	}


//////////////////////////////
//
//	忋僼儔儞僕-柍
//
//////////////////////////////

	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (0.7, 0.0);
			TexU = 0.07813;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (1.0, 0.0);
			TexU = 0.00000;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (1.0, 0.0);
			TexU = 0.07813;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (1.0, -0.02);
			TexU = 0.08398;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (0.7, -0.02);
			TexU = 0.08398;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.7, 0.0);
			TexU = 0.07813;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (1.0, -0.02);
			TexU = 0.16211;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.7, -0.02);
			TexU = 0.08398;
		}
	}


//////////////////////////////
//
//	庡寘-塃
//
//////////////////////////////

	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-0.86, -1.58);
			TexU = 0.55664;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-0.86, -0.02);
			TexU = 0.16602;
		}
	}

	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-0.84, -0.02);
			TexU = 0.16602;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-0.84, -1.58);
			TexU = 0.55664;
		}
	}


//////////////////////////////
//
//	庡寘-柍
//
//////////////////////////////

	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (0.86, -0.02);
			TexU = 0.16602;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.86, -1.58);
			TexU = 0.55664;
		}
	}

	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (0.84, -1.58);
			TexU = 0.55664;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.84, -0.02);
			TexU = 0.16602;
		}
	}


//////////////////////////////
//
//	壓僼儔儞僕-塃
//
//////////////////////////////

	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-1.0, -1.58);
			TexU = 0.16211;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-0.7, -1.58);
			TexU = 0.08398;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-1.0, -1.60);
			TexU = 0.07813;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-1.0, -1.58);
			TexU = 0.08398;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-0.7, -1.58);
			TexU = 0.08398;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-0.7, -1.60);
			TexU = 0.07813;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (-0.7, -1.60);
			TexU = 0.07813;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (-1.0, -1.60);
			TexU = 0.00000;
		}
	}


//////////////////////////////
//
//	壓僼儔儞僕-柍
//
//////////////////////////////

	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (0.7, -1.58);
			TexU = 0.08398;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (1.0, -1.58);
			TexU = 0.16211;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (1.0, -1.58);
			TexU = 0.08398;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (1.0, -1.60);
			TexU = 0.07813;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (0.7, -1.60);
			TexU = 0.07813;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.7, -1.58);
			TexU = 0.08398;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (1.0, -1.60);
			TexU = 0.00000;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.7, -1.60);
			TexU = 0.07813;
		}
	}



}



//////////////////////////////
//
//	Interval
//
//////////////////////////////

//+曗崉嵽
Interval{
	IgnoreCant = yes;
	ModelFileName = "Hogouzai.x";
	ModelScale = 1.0;
	Interval = 2.0;
	Offset = 0.0;
}

//+懳孹峔
Interval{
	IgnoreCant = yes;
	ModelFileName = "Taikeikou.x";
	ModelScale = 1.0;
	Interval = 8.0;
	Offset = 0.0;
}

//+僈僙僢僩L
Interval{
	IgnoreCant = yes;
	ModelFileName = "Gasetto_L.x";
	ModelScale = 1.0;
	Interval = 4.0;
	Offset = 0.0;
}

//+僈僙僢僩R
Interval{
	IgnoreCant = yes;
	ModelFileName = "Gasetto_R.x";
	ModelScale = 1.0;
	Interval = 4.0;
	Offset = 2.0;
}

//+墶峔1
Interval{
	IgnoreCant = yes;
	ModelFileName = "Oukou1.x";
	ModelScale = 1.0;
	Interval = 4.0;
	Offset = 0.0;
}

//+墶峔2
Interval{
	IgnoreCant = yes;
	ModelFileName = "Oukou2.x";
	ModelScale = 1.0;
	Interval = 4.0;
	Offset = 2.0;
}



