PluginHeader{
	RailSimVersion = 2.15;
	PluginType = Struct;
	PluginName = "[愝旛]偒揹擖愗昗(600x600)";
	PluginAuthor = "NyahoTaro";
	IconTexture = "../common_nya/nyaicon.png";
	Description = "";
}

StructInfo{
}
//-	僗僀僢僠
DefineSwitch "昞帵"{
	Entry = "亂擖亃";
	Entry = "亂愗亃";
	Entry = "亂捈亃";
	Entry = "亂岎亃";
	Entry = "亂愗亃";
}

DefineSwitch "儌僨儖"{
	Entry = "椉柺+斴";
	Entry = "椉柺";
	Entry = "曅柺+斴";
	Entry = "曅柺+斴亂斀揮亃";
	Entry = "曅柺";
	Entry = "曅柺亂斀揮亃";
}
DefineSwitch "劕劒亂庢晅嬥嬶亃劒劒劒劒劒劒劒劒劒劒"{
	Entry = "劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒";
}
DefineSwitch "劙劒亂僞僀僾亃"{
	Entry = "僞僀僾1";
	Entry = "僞僀僾2";
	Entry = "僞僀僾3";
	Entry = "僞僀僾4";
	Entry = "僞僀僾5";
	Entry = "僞僀僾6(枹幚憰)";
	Entry = "側偟";
}

DefineSwitch "劙劒亂斀揮亃"{
	Entry = "仼";
	Entry = "仺";
}

DefineSwitch "劙劒亂埵抲亃"{
	Entry = " 0.0";
	Entry = "+0.1";
	Entry = "+0.2";
	Entry = "+0.3";
	Entry = "+0.4";
	Entry = "+0.5";
	Entry = " 0.0";
	Entry = "-0.1";
	Entry = "-0.2";
	Entry = "-0.3";
	Entry = "-0.4";
	Entry = "-0.5";
}

DefineSwitch "劘劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒庢晅嬥嬶"{
	Entry = "劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒";
}


DefineSwitch "劕劒亂堦妵攝抲亃劒劒劒劒劒劒劒劒劒劒"{
	Entry = "劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒";
}

DefineSwitch "劙劒亂娫妘亃"{
	Entry = "OFF";
	Entry = "20m";
	Entry = "25m";
	Entry = "30m";
	Entry = "35m";
	Entry = "40m";
	Entry = "45m";
	Entry = "50m";
	Entry = "55m";
	Entry = "60m";
	Entry = "65m";
	Entry = "70m";
	Entry = "75m";
	Entry = "80m";
	Entry = "85m";
	Entry = "90m";
	Entry = "95m";
	Entry = "100m";
}

DefineSwitch "劙劒亂屄悢亃"{
	Entry = "2";
	Entry = "3";
	Entry = "4";
	Entry = "5";
	Entry = "6";
	Entry = "7";
	Entry = "8";
	Entry = "9";
	Entry = "10";
}

DefineSwitch "劘劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒堦妵攝抲"{
	Entry = "劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒劒";
}


PrimaryAssembly{
//-	Dummy
	Object3D "Dummy"{
		ModelFileName = "";		ModelScale = 1.0;
		Joint3D "_LOCAL"{
			AttachCoord = (0.0, 0.0, 0.0);
			AttachDir = (0.0, 0.0, -1.0);
		}
	}

	Object3D "JointDir"{
		ModelFileName = "";		ModelScale = 1.0;
		ApplySwitch "劙劒亂斀揮亃"{
		Case 1:
			StaticRotation {	RotationAxis = (0.0, 1.0, 0.0);	RotationAngle = 180;}
		}
		Joint3D "_LOCAL"{
			AttachCoord = (0.0, 0.0, 0.0);
			AttachDir = (0.0, 0.0, -1.0);
		}
	}

//-	01
	Object3D "Main01"{
		ModelFileName = "";		ModelScale = 1.0;
		NoCastShadow = 0,1;
		ApplySwitch "昞帵"{
		Case 0:		ShiftTexture = 1, 0.00, 0.00;//擖
		Case 1:		ShiftTexture = 1, 0.25, 0.00;//愗
		Case 2:		ShiftTexture = 1, 0.00, 0.25;//捈
		Case 3:		ShiftTexture = 1, 0.25, 0.25;//岎
		Case 4:		ShiftTexture = 1, 0.25, 0.00;//愗
		}
		ApplySwitch "儌僨儖"{
		Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main01.x", 10;
		Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main02.x", 10;
		Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main03.x", 10;
		Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main04.x", 10;
		Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main05.x", 10;
		Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main06.x", 10;
		}
		Joint3D "Dummy"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "Joint01"{
		ModelFileName = "";		ModelScale = 1.0;
		ApplySwitch "劙劒亂僞僀僾亃"{
		Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint01.x", 10;
		Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint02.x", 10;
		Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint03.x", 10;
		Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint04.x", 10;
		Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint05.x", 10;
		Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint06.x", 10;
		}
		ApplySwitch "劙劒亂埵抲亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.1, 0.0);		}	Case 2:		StaticMove{		Displacement = (0.0, 0.2, 0.0);		}
		Case 3:		StaticMove{		Displacement = (0.0, 0.3, 0.0);		}	Case 4:		StaticMove{		Displacement = (0.0, 0.4, 0.0);		}
		Case 5:		StaticMove{		Displacement = (0.0, 0.5, 0.0);		}	Case 6:		StaticMove{		Displacement = (0.0, 0.0, 0.0);		}
		Case 7:		StaticMove{		Displacement = (0.0, -0.1, 0.0);	}	Case 8:		StaticMove{		Displacement = (0.0, -0.2, 0.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, -0.3, 0.0);	}	Case 10:	StaticMove{		Displacement = (0.0, -0.4, 0.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, -0.5, 0.0);	}
		}
		Joint3D "Main01"{
			AttachCoord = (0.0, 0.0, 0.0);
			DirLink = "JointDir";
		}
	}

//-	02
	Object3D "Main02"{
		ModelFileName = "";		ModelScale = 1.0;
		NoCastShadow = 0,1;
		ApplySwitch "昞帵"{
		Case 0:		ShiftTexture = 1, 0.00, 0.00;//擖
		Case 1:		ShiftTexture = 1, 0.25, 0.00;//愗
		Case 2:		ShiftTexture = 1, 0.00, 0.25;//捈
		Case 3:		ShiftTexture = 1, 0.25, 0.25;//岎
		Case 4:		ShiftTexture = 1, 0.25, 0.00;//愗
		}
		If "劙劒亂娫妘亃" >=1 & "劙劒亂屄悢亃" >=0 {
			ApplySwitch "儌僨儖"{
			Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main01.x", 10;
			Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main02.x", 10;
			Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main03.x", 10;
			Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main04.x", 10;
			Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main05.x", 10;
			Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main06.x", 10;
			}
		}
		ApplySwitch "劙劒亂娫妘亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.0, 20.0);	}		Case 2:		StaticMove{		Displacement = (0.0, 0.0, 25.0);	}
		Case 3:		StaticMove{		Displacement = (0.0, 0.0, 30.0);	}		Case 4:		StaticMove{		Displacement = (0.0, 0.0, 35.0);	}
		Case 5:		StaticMove{		Displacement = (0.0, 0.0, 40.0);	}		Case 6:		StaticMove{		Displacement = (0.0, 0.0, 45.0);	}
		Case 7:		StaticMove{		Displacement = (0.0, 0.0, 50.0);	}		Case 8:		StaticMove{		Displacement = (0.0, 0.0, 55.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, 0.0, 60.0);	}		Case 10:	StaticMove{		Displacement = (0.0, 0.0, 65.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, 0.0, 70.0);	}		Case 12:	StaticMove{		Displacement = (0.0, 0.0, 75.0);	}
		Case 13:	StaticMove{		Displacement = (0.0, 0.0, 80.0);	}		Case 14:	StaticMove{		Displacement = (0.0, 0.0, 85.0);	}
		Case 15:	StaticMove{		Displacement = (0.0, 0.0, 90.0);	}		Case 16:	StaticMove{		Displacement = (0.0, 0.0, 95.0);	}
		Case 17:	StaticMove{		Displacement = (0.0, 0.0, 100.0);	}
		}
		Joint3D "Main01"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "Joint02"{
		ModelFileName = "";		ModelScale = 1.0;
		If "劙劒亂娫妘亃" >=1 & "劙劒亂屄悢亃" >=0 {
			ApplySwitch "劙劒亂僞僀僾亃"{
			Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint01.x", 10;
			Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint02.x", 10;
			Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint03.x", 10;
			Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint04.x", 10;
			Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint05.x", 10;
			Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint06.x", 10;
			}
		}
		ApplySwitch "劙劒亂埵抲亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.1, 0.0);		}	Case 2:		StaticMove{		Displacement = (0.0, 0.2, 0.0);		}
		Case 3:		StaticMove{		Displacement = (0.0, 0.3, 0.0);		}	Case 4:		StaticMove{		Displacement = (0.0, 0.4, 0.0);		}
		Case 5:		StaticMove{		Displacement = (0.0, 0.5, 0.0);		}	Case 6:		StaticMove{		Displacement = (0.0, 0.0, 0.0);		}
		Case 7:		StaticMove{		Displacement = (0.0, -0.1, 0.0);	}	Case 8:		StaticMove{		Displacement = (0.0, -0.2, 0.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, -0.3, 0.0);	}	Case 10:	StaticMove{		Displacement = (0.0, -0.4, 0.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, -0.5, 0.0);	}
		}
		Joint3D "Main02"{
			AttachCoord = (0.0, 0.0, 0.0);
			DirLink = "JointDir";
		}
	}

//-	03
	Object3D "Main03"{
		ModelFileName = "";		ModelScale = 1.0;
		NoCastShadow = 0,1;
		ApplySwitch "昞帵"{
		Case 0:		ShiftTexture = 1, 0.00, 0.00;//擖
		Case 1:		ShiftTexture = 1, 0.25, 0.00;//愗
		Case 2:		ShiftTexture = 1, 0.00, 0.25;//捈
		Case 3:		ShiftTexture = 1, 0.25, 0.25;//岎
		Case 4:		ShiftTexture = 1, 0.25, 0.00;//愗
		}
		If "劙劒亂娫妘亃" >=1 & "劙劒亂屄悢亃" >=1 {
			ApplySwitch "儌僨儖"{
			Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main01.x", 10;
			Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main02.x", 10;
			Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main03.x", 10;
			Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main04.x", 10;
			Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main05.x", 10;
			Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main06.x", 10;
			}
		}
		ApplySwitch "劙劒亂娫妘亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.0, 20.0);	}		Case 2:		StaticMove{		Displacement = (0.0, 0.0, 25.0);	}
		Case 3:		StaticMove{		Displacement = (0.0, 0.0, 30.0);	}		Case 4:		StaticMove{		Displacement = (0.0, 0.0, 35.0);	}
		Case 5:		StaticMove{		Displacement = (0.0, 0.0, 40.0);	}		Case 6:		StaticMove{		Displacement = (0.0, 0.0, 45.0);	}
		Case 7:		StaticMove{		Displacement = (0.0, 0.0, 50.0);	}		Case 8:		StaticMove{		Displacement = (0.0, 0.0, 55.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, 0.0, 60.0);	}		Case 10:	StaticMove{		Displacement = (0.0, 0.0, 65.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, 0.0, 70.0);	}		Case 12:	StaticMove{		Displacement = (0.0, 0.0, 75.0);	}
		Case 13:	StaticMove{		Displacement = (0.0, 0.0, 80.0);	}		Case 14:	StaticMove{		Displacement = (0.0, 0.0, 85.0);	}
		Case 15:	StaticMove{		Displacement = (0.0, 0.0, 90.0);	}		Case 16:	StaticMove{		Displacement = (0.0, 0.0, 95.0);	}
		Case 17:	StaticMove{		Displacement = (0.0, 0.0, 100.0);	}
		}
		Joint3D "Main02"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "Joint03"{
		ModelFileName = "";		ModelScale = 1.0;
		If "劙劒亂娫妘亃" >=1 & "劙劒亂屄悢亃" >=1 {
			ApplySwitch "劙劒亂僞僀僾亃"{
			Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint01.x", 10;
			Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint02.x", 10;
			Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint03.x", 10;
			Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint04.x", 10;
			Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint05.x", 10;
			Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint06.x", 10;
			}
		}
		ApplySwitch "劙劒亂埵抲亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.1, 0.0);		}	Case 2:		StaticMove{		Displacement = (0.0, 0.2, 0.0);		}
		Case 3:		StaticMove{		Displacement = (0.0, 0.3, 0.0);		}	Case 4:		StaticMove{		Displacement = (0.0, 0.4, 0.0);		}
		Case 5:		StaticMove{		Displacement = (0.0, 0.5, 0.0);		}	Case 6:		StaticMove{		Displacement = (0.0, 0.0, 0.0);		}
		Case 7:		StaticMove{		Displacement = (0.0, -0.1, 0.0);	}	Case 8:		StaticMove{		Displacement = (0.0, -0.2, 0.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, -0.3, 0.0);	}	Case 10:	StaticMove{		Displacement = (0.0, -0.4, 0.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, -0.5, 0.0);	}
		}
		Joint3D "Main03"{
			AttachCoord = (0.0, 0.0, 0.0);
			DirLink = "JointDir";
		}
	}

//-	04
	Object3D "Main04"{
		ModelFileName = "";		ModelScale = 1.0;
		NoCastShadow = 0,1;
		ApplySwitch "昞帵"{
		Case 0:		ShiftTexture = 1, 0.00, 0.00;//擖
		Case 1:		ShiftTexture = 1, 0.25, 0.00;//愗
		Case 2:		ShiftTexture = 1, 0.00, 0.25;//捈
		Case 3:		ShiftTexture = 1, 0.25, 0.25;//岎
		Case 4:		ShiftTexture = 1, 0.25, 0.00;//愗
		}
		If "劙劒亂娫妘亃" >=1 & "劙劒亂屄悢亃" >=2 {
			ApplySwitch "儌僨儖"{
			Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main01.x", 10;
			Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main02.x", 10;
			Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main03.x", 10;
			Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main04.x", 10;
			Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main05.x", 10;
			Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main06.x", 10;
			}
		}
		ApplySwitch "劙劒亂娫妘亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.0, 20.0);	}		Case 2:		StaticMove{		Displacement = (0.0, 0.0, 25.0);	}
		Case 3:		StaticMove{		Displacement = (0.0, 0.0, 30.0);	}		Case 4:		StaticMove{		Displacement = (0.0, 0.0, 35.0);	}
		Case 5:		StaticMove{		Displacement = (0.0, 0.0, 40.0);	}		Case 6:		StaticMove{		Displacement = (0.0, 0.0, 45.0);	}
		Case 7:		StaticMove{		Displacement = (0.0, 0.0, 50.0);	}		Case 8:		StaticMove{		Displacement = (0.0, 0.0, 55.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, 0.0, 60.0);	}		Case 10:	StaticMove{		Displacement = (0.0, 0.0, 65.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, 0.0, 70.0);	}		Case 12:	StaticMove{		Displacement = (0.0, 0.0, 75.0);	}
		Case 13:	StaticMove{		Displacement = (0.0, 0.0, 80.0);	}		Case 14:	StaticMove{		Displacement = (0.0, 0.0, 85.0);	}
		Case 15:	StaticMove{		Displacement = (0.0, 0.0, 90.0);	}		Case 16:	StaticMove{		Displacement = (0.0, 0.0, 95.0);	}
		Case 17:	StaticMove{		Displacement = (0.0, 0.0, 100.0);	}
		}
		Joint3D "Main03"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "Joint04"{
		ModelFileName = "";		ModelScale = 1.0;
		If "劙劒亂娫妘亃" >=1 & "劙劒亂屄悢亃" >=2 {
			ApplySwitch "劙劒亂僞僀僾亃"{
			Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint01.x", 10;
			Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint02.x", 10;
			Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint03.x", 10;
			Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint04.x", 10;
			Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint05.x", 10;
			Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint06.x", 10;
			}
		}
		ApplySwitch "劙劒亂埵抲亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.1, 0.0);		}	Case 2:		StaticMove{		Displacement = (0.0, 0.2, 0.0);		}
		Case 3:		StaticMove{		Displacement = (0.0, 0.3, 0.0);		}	Case 4:		StaticMove{		Displacement = (0.0, 0.4, 0.0);		}
		Case 5:		StaticMove{		Displacement = (0.0, 0.5, 0.0);		}	Case 6:		StaticMove{		Displacement = (0.0, 0.0, 0.0);		}
		Case 7:		StaticMove{		Displacement = (0.0, -0.1, 0.0);	}	Case 8:		StaticMove{		Displacement = (0.0, -0.2, 0.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, -0.3, 0.0);	}	Case 10:	StaticMove{		Displacement = (0.0, -0.4, 0.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, -0.5, 0.0);	}
		}
		Joint3D "Main04"{
			AttachCoord = (0.0, 0.0, 0.0);
			DirLink = "JointDir";
		}
	}

//-	05
	Object3D "Main05"{
		ModelFileName = "";		ModelScale = 1.0;
		NoCastShadow = 0,1;
		ApplySwitch "昞帵"{
		Case 0:		ShiftTexture = 1, 0.00, 0.00;//擖
		Case 1:		ShiftTexture = 1, 0.25, 0.00;//愗
		Case 2:		ShiftTexture = 1, 0.00, 0.25;//捈
		Case 3:		ShiftTexture = 1, 0.25, 0.25;//岎
		Case 4:		ShiftTexture = 1, 0.25, 0.00;//愗
		}
		If "劙劒亂娫妘亃" >=1 & "劙劒亂屄悢亃" >=3 {
			ApplySwitch "儌僨儖"{
			Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main01.x", 10;
			Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main02.x", 10;
			Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main03.x", 10;
			Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main04.x", 10;
			Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main05.x", 10;
			Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main06.x", 10;
			}
		}
		ApplySwitch "劙劒亂娫妘亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.0, 20.0);	}		Case 2:		StaticMove{		Displacement = (0.0, 0.0, 25.0);	}
		Case 3:		StaticMove{		Displacement = (0.0, 0.0, 30.0);	}		Case 4:		StaticMove{		Displacement = (0.0, 0.0, 35.0);	}
		Case 5:		StaticMove{		Displacement = (0.0, 0.0, 40.0);	}		Case 6:		StaticMove{		Displacement = (0.0, 0.0, 45.0);	}
		Case 7:		StaticMove{		Displacement = (0.0, 0.0, 50.0);	}		Case 8:		StaticMove{		Displacement = (0.0, 0.0, 55.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, 0.0, 60.0);	}		Case 10:	StaticMove{		Displacement = (0.0, 0.0, 65.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, 0.0, 70.0);	}		Case 12:	StaticMove{		Displacement = (0.0, 0.0, 75.0);	}
		Case 13:	StaticMove{		Displacement = (0.0, 0.0, 80.0);	}		Case 14:	StaticMove{		Displacement = (0.0, 0.0, 85.0);	}
		Case 15:	StaticMove{		Displacement = (0.0, 0.0, 90.0);	}		Case 16:	StaticMove{		Displacement = (0.0, 0.0, 95.0);	}
		Case 17:	StaticMove{		Displacement = (0.0, 0.0, 100.0);	}
		}
		Joint3D "Main04"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "Joint05"{
		ModelFileName = "";		ModelScale = 1.0;
		If "劙劒亂娫妘亃" >=1 & "劙劒亂屄悢亃" >=3 {
			ApplySwitch "劙劒亂僞僀僾亃"{
			Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint01.x", 10;
			Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint02.x", 10;
			Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint03.x", 10;
			Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint04.x", 10;
			Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint05.x", 10;
			Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint06.x", 10;
			}
		}
		ApplySwitch "劙劒亂埵抲亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.1, 0.0);		}	Case 2:		StaticMove{		Displacement = (0.0, 0.2, 0.0);		}
		Case 3:		StaticMove{		Displacement = (0.0, 0.3, 0.0);		}	Case 4:		StaticMove{		Displacement = (0.0, 0.4, 0.0);		}
		Case 5:		StaticMove{		Displacement = (0.0, 0.5, 0.0);		}	Case 6:		StaticMove{		Displacement = (0.0, 0.0, 0.0);		}
		Case 7:		StaticMove{		Displacement = (0.0, -0.1, 0.0);	}	Case 8:		StaticMove{		Displacement = (0.0, -0.2, 0.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, -0.3, 0.0);	}	Case 10:	StaticMove{		Displacement = (0.0, -0.4, 0.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, -0.5, 0.0);	}
		}
		Joint3D "Main05"{
			AttachCoord = (0.0, 0.0, 0.0);
			DirLink = "JointDir";
		}
	}

//-	06
	Object3D "Main06"{
		ModelFileName = "";		ModelScale = 1.0;
		NoCastShadow = 0,1;
		ApplySwitch "昞帵"{
		Case 0:		ShiftTexture = 1, 0.00, 0.00;//擖
		Case 1:		ShiftTexture = 1, 0.25, 0.00;//愗
		Case 2:		ShiftTexture = 1, 0.00, 0.25;//捈
		Case 3:		ShiftTexture = 1, 0.25, 0.25;//岎
		Case 4:		ShiftTexture = 1, 0.25, 0.00;//愗
		}
		If "劙劒亂娫妘亃" >=1 & "劙劒亂屄悢亃" >=4 {
			ApplySwitch "儌僨儖"{
			Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main01.x", 10;
			Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main02.x", 10;
			Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main03.x", 10;
			Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main04.x", 10;
			Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main05.x", 10;
			Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main06.x", 10;
			}
		}
		ApplySwitch "劙劒亂娫妘亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.0, 20.0);	}		Case 2:		StaticMove{		Displacement = (0.0, 0.0, 25.0);	}
		Case 3:		StaticMove{		Displacement = (0.0, 0.0, 30.0);	}		Case 4:		StaticMove{		Displacement = (0.0, 0.0, 35.0);	}
		Case 5:		StaticMove{		Displacement = (0.0, 0.0, 40.0);	}		Case 6:		StaticMove{		Displacement = (0.0, 0.0, 45.0);	}
		Case 7:		StaticMove{		Displacement = (0.0, 0.0, 50.0);	}		Case 8:		StaticMove{		Displacement = (0.0, 0.0, 55.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, 0.0, 60.0);	}		Case 10:	StaticMove{		Displacement = (0.0, 0.0, 65.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, 0.0, 70.0);	}		Case 12:	StaticMove{		Displacement = (0.0, 0.0, 75.0);	}
		Case 13:	StaticMove{		Displacement = (0.0, 0.0, 80.0);	}		Case 14:	StaticMove{		Displacement = (0.0, 0.0, 85.0);	}
		Case 15:	StaticMove{		Displacement = (0.0, 0.0, 90.0);	}		Case 16:	StaticMove{		Displacement = (0.0, 0.0, 95.0);	}
		Case 17:	StaticMove{		Displacement = (0.0, 0.0, 100.0);	}
		}
		Joint3D "Main05"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "Joint06"{
		ModelFileName = "";		ModelScale = 1.0;
		If "劙劒亂娫妘亃" >=1 & "劙劒亂屄悢亃" >=4 {
			ApplySwitch "劙劒亂僞僀僾亃"{
			Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint01.x", 10;
			Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint02.x", 10;
			Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint03.x", 10;
			Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint04.x", 10;
			Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint05.x", 10;
			Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint06.x", 10;
			}
		}
		ApplySwitch "劙劒亂埵抲亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.1, 0.0);		}	Case 2:		StaticMove{		Displacement = (0.0, 0.2, 0.0);		}
		Case 3:		StaticMove{		Displacement = (0.0, 0.3, 0.0);		}	Case 4:		StaticMove{		Displacement = (0.0, 0.4, 0.0);		}
		Case 5:		StaticMove{		Displacement = (0.0, 0.5, 0.0);		}	Case 6:		StaticMove{		Displacement = (0.0, 0.0, 0.0);		}
		Case 7:		StaticMove{		Displacement = (0.0, -0.1, 0.0);	}	Case 8:		StaticMove{		Displacement = (0.0, -0.2, 0.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, -0.3, 0.0);	}	Case 10:	StaticMove{		Displacement = (0.0, -0.4, 0.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, -0.5, 0.0);	}
		}
		Joint3D "Main06"{
			AttachCoord = (0.0, 0.0, 0.0);
			DirLink = "JointDir";
		}
	}

//-	07
	Object3D "Main07"{
		ModelFileName = "";		ModelScale = 1.0;
		NoCastShadow = 0,1;
		ApplySwitch "昞帵"{
		Case 0:		ShiftTexture = 1, 0.00, 0.00;//擖
		Case 1:		ShiftTexture = 1, 0.25, 0.00;//愗
		Case 2:		ShiftTexture = 1, 0.00, 0.25;//捈
		Case 3:		ShiftTexture = 1, 0.25, 0.25;//岎
		Case 4:		ShiftTexture = 1, 0.25, 0.00;//愗
		}
		If "劙劒亂娫妘亃" >=1 & "劙劒亂屄悢亃" >=5 {
			ApplySwitch "儌僨儖"{
			Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main01.x", 10;
			Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main02.x", 10;
			Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main03.x", 10;
			Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main04.x", 10;
			Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main05.x", 10;
			Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main06.x", 10;
			}
		}
		ApplySwitch "劙劒亂娫妘亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.0, 20.0);	}		Case 2:		StaticMove{		Displacement = (0.0, 0.0, 25.0);	}
		Case 3:		StaticMove{		Displacement = (0.0, 0.0, 30.0);	}		Case 4:		StaticMove{		Displacement = (0.0, 0.0, 35.0);	}
		Case 5:		StaticMove{		Displacement = (0.0, 0.0, 40.0);	}		Case 6:		StaticMove{		Displacement = (0.0, 0.0, 45.0);	}
		Case 7:		StaticMove{		Displacement = (0.0, 0.0, 50.0);	}		Case 8:		StaticMove{		Displacement = (0.0, 0.0, 55.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, 0.0, 60.0);	}		Case 10:	StaticMove{		Displacement = (0.0, 0.0, 65.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, 0.0, 70.0);	}		Case 12:	StaticMove{		Displacement = (0.0, 0.0, 75.0);	}
		Case 13:	StaticMove{		Displacement = (0.0, 0.0, 80.0);	}		Case 14:	StaticMove{		Displacement = (0.0, 0.0, 85.0);	}
		Case 15:	StaticMove{		Displacement = (0.0, 0.0, 90.0);	}		Case 16:	StaticMove{		Displacement = (0.0, 0.0, 95.0);	}
		Case 17:	StaticMove{		Displacement = (0.0, 0.0, 100.0);	}
		}
		Joint3D "Main06"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "Joint07"{
		ModelFileName = "";		ModelScale = 1.0;
		If "劙劒亂娫妘亃" >=1 & "劙劒亂屄悢亃" >=5 {
			ApplySwitch "劙劒亂僞僀僾亃"{
			Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint01.x", 10;
			Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint02.x", 10;
			Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint03.x", 10;
			Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint04.x", 10;
			Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint05.x", 10;
			Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint06.x", 10;
			}
		}
		ApplySwitch "劙劒亂埵抲亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.1, 0.0);		}	Case 2:		StaticMove{		Displacement = (0.0, 0.2, 0.0);		}
		Case 3:		StaticMove{		Displacement = (0.0, 0.3, 0.0);		}	Case 4:		StaticMove{		Displacement = (0.0, 0.4, 0.0);		}
		Case 5:		StaticMove{		Displacement = (0.0, 0.5, 0.0);		}	Case 6:		StaticMove{		Displacement = (0.0, 0.0, 0.0);		}
		Case 7:		StaticMove{		Displacement = (0.0, -0.1, 0.0);	}	Case 8:		StaticMove{		Displacement = (0.0, -0.2, 0.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, -0.3, 0.0);	}	Case 10:	StaticMove{		Displacement = (0.0, -0.4, 0.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, -0.5, 0.0);	}
		}
		Joint3D "Main07"{
			AttachCoord = (0.0, 0.0, 0.0);
			DirLink = "JointDir";
		}
	}

//-	08
	Object3D "Main08"{
		ModelFileName = "";		ModelScale = 1.0;
		NoCastShadow = 0,1;
		ApplySwitch "昞帵"{
		Case 0:		ShiftTexture = 1, 0.00, 0.00;//擖
		Case 1:		ShiftTexture = 1, 0.25, 0.00;//愗
		Case 2:		ShiftTexture = 1, 0.00, 0.25;//捈
		Case 3:		ShiftTexture = 1, 0.25, 0.25;//岎
		Case 4:		ShiftTexture = 1, 0.25, 0.00;//愗
		}
		If "劙劒亂娫妘亃" >=1 & "劙劒亂屄悢亃" >=6 {
			ApplySwitch "儌僨儖"{
			Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main01.x", 10;
			Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main02.x", 10;
			Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main03.x", 10;
			Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main04.x", 10;
			Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main05.x", 10;
			Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main06.x", 10;
			}
		}
		ApplySwitch "劙劒亂娫妘亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.0, 20.0);	}		Case 2:		StaticMove{		Displacement = (0.0, 0.0, 25.0);	}
		Case 3:		StaticMove{		Displacement = (0.0, 0.0, 30.0);	}		Case 4:		StaticMove{		Displacement = (0.0, 0.0, 35.0);	}
		Case 5:		StaticMove{		Displacement = (0.0, 0.0, 40.0);	}		Case 6:		StaticMove{		Displacement = (0.0, 0.0, 45.0);	}
		Case 7:		StaticMove{		Displacement = (0.0, 0.0, 50.0);	}		Case 8:		StaticMove{		Displacement = (0.0, 0.0, 55.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, 0.0, 60.0);	}		Case 10:	StaticMove{		Displacement = (0.0, 0.0, 65.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, 0.0, 70.0);	}		Case 12:	StaticMove{		Displacement = (0.0, 0.0, 75.0);	}
		Case 13:	StaticMove{		Displacement = (0.0, 0.0, 80.0);	}		Case 14:	StaticMove{		Displacement = (0.0, 0.0, 85.0);	}
		Case 15:	StaticMove{		Displacement = (0.0, 0.0, 90.0);	}		Case 16:	StaticMove{		Displacement = (0.0, 0.0, 95.0);	}
		Case 17:	StaticMove{		Displacement = (0.0, 0.0, 100.0);	}
		}
		Joint3D "Main07"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "Joint08"{
		ModelFileName = "";		ModelScale = 1.0;
		If "劙劒亂娫妘亃" >=1 & "劙劒亂屄悢亃" >=6 {
			ApplySwitch "劙劒亂僞僀僾亃"{
			Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint01.x", 10;
			Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint02.x", 10;
			Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint03.x", 10;
			Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint04.x", 10;
			Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint05.x", 10;
			Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint06.x", 10;
			}
		}
		ApplySwitch "劙劒亂埵抲亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.1, 0.0);		}	Case 2:		StaticMove{		Displacement = (0.0, 0.2, 0.0);		}
		Case 3:		StaticMove{		Displacement = (0.0, 0.3, 0.0);		}	Case 4:		StaticMove{		Displacement = (0.0, 0.4, 0.0);		}
		Case 5:		StaticMove{		Displacement = (0.0, 0.5, 0.0);		}	Case 6:		StaticMove{		Displacement = (0.0, 0.0, 0.0);		}
		Case 7:		StaticMove{		Displacement = (0.0, -0.1, 0.0);	}	Case 8:		StaticMove{		Displacement = (0.0, -0.2, 0.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, -0.3, 0.0);	}	Case 10:	StaticMove{		Displacement = (0.0, -0.4, 0.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, -0.5, 0.0);	}
		}
		Joint3D "Main08"{
			AttachCoord = (0.0, 0.0, 0.0);
			DirLink = "JointDir";
		}
	}

//-	09
	Object3D "Main09"{
		ModelFileName = "";		ModelScale = 1.0;
		NoCastShadow = 0,1;
		ApplySwitch "昞帵"{
		Case 0:		ShiftTexture = 1, 0.00, 0.00;//擖
		Case 1:		ShiftTexture = 1, 0.25, 0.00;//愗
		Case 2:		ShiftTexture = 1, 0.00, 0.25;//捈
		Case 3:		ShiftTexture = 1, 0.25, 0.25;//岎
		Case 4:		ShiftTexture = 1, 0.25, 0.00;//愗
		}
		If "劙劒亂娫妘亃" >=1 & "劙劒亂屄悢亃" >=7 {
			ApplySwitch "儌僨儖"{
			Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main01.x", 10;
			Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main02.x", 10;
			Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main03.x", 10;
			Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main04.x", 10;
			Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main05.x", 10;
			Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main06.x", 10;
			}
		}
		ApplySwitch "劙劒亂娫妘亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.0, 20.0);	}		Case 2:		StaticMove{		Displacement = (0.0, 0.0, 25.0);	}
		Case 3:		StaticMove{		Displacement = (0.0, 0.0, 30.0);	}		Case 4:		StaticMove{		Displacement = (0.0, 0.0, 35.0);	}
		Case 5:		StaticMove{		Displacement = (0.0, 0.0, 40.0);	}		Case 6:		StaticMove{		Displacement = (0.0, 0.0, 45.0);	}
		Case 7:		StaticMove{		Displacement = (0.0, 0.0, 50.0);	}		Case 8:		StaticMove{		Displacement = (0.0, 0.0, 55.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, 0.0, 60.0);	}		Case 10:	StaticMove{		Displacement = (0.0, 0.0, 65.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, 0.0, 70.0);	}		Case 12:	StaticMove{		Displacement = (0.0, 0.0, 75.0);	}
		Case 13:	StaticMove{		Displacement = (0.0, 0.0, 80.0);	}		Case 14:	StaticMove{		Displacement = (0.0, 0.0, 85.0);	}
		Case 15:	StaticMove{		Displacement = (0.0, 0.0, 90.0);	}		Case 16:	StaticMove{		Displacement = (0.0, 0.0, 95.0);	}
		Case 17:	StaticMove{		Displacement = (0.0, 0.0, 100.0);	}
		}
		Joint3D "Main08"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "Joint09"{
		ModelFileName = "";		ModelScale = 1.0;
		If "劙劒亂娫妘亃" >=1 & "劙劒亂屄悢亃" >=7 {
			ApplySwitch "劙劒亂僞僀僾亃"{
			Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint01.x", 10;
			Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint02.x", 10;
			Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint03.x", 10;
			Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint04.x", 10;
			Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint05.x", 10;
			Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint06.x", 10;
			}
		}
		ApplySwitch "劙劒亂埵抲亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.1, 0.0);		}	Case 2:		StaticMove{		Displacement = (0.0, 0.2, 0.0);		}
		Case 3:		StaticMove{		Displacement = (0.0, 0.3, 0.0);		}	Case 4:		StaticMove{		Displacement = (0.0, 0.4, 0.0);		}
		Case 5:		StaticMove{		Displacement = (0.0, 0.5, 0.0);		}	Case 6:		StaticMove{		Displacement = (0.0, 0.0, 0.0);		}
		Case 7:		StaticMove{		Displacement = (0.0, -0.1, 0.0);	}	Case 8:		StaticMove{		Displacement = (0.0, -0.2, 0.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, -0.3, 0.0);	}	Case 10:	StaticMove{		Displacement = (0.0, -0.4, 0.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, -0.5, 0.0);	}
		}
		Joint3D "Main09"{
			AttachCoord = (0.0, 0.0, 0.0);
			DirLink = "JointDir";
		}
	}

//-	10
	Object3D "Main10"{
		ModelFileName = "";		ModelScale = 1.0;
		NoCastShadow = 0,1;
		ApplySwitch "昞帵"{
		Case 0:		ShiftTexture = 1, 0.00, 0.00;//擖
		Case 1:		ShiftTexture = 1, 0.25, 0.00;//愗
		Case 2:		ShiftTexture = 1, 0.00, 0.25;//捈
		Case 3:		ShiftTexture = 1, 0.25, 0.25;//岎
		Case 4:		ShiftTexture = 1, 0.25, 0.00;//愗
		}
		If "劙劒亂娫妘亃" >=1 & "劙劒亂屄悢亃" >=8 {
			ApplySwitch "儌僨儖"{
			Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main01.x", 10;
			Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main02.x", 10;
			Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main03.x", 10;
			Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main04.x", 10;
			Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main05.x", 10;
			Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Main06.x", 10;
			}
		}
		ApplySwitch "劙劒亂娫妘亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.0, 20.0);	}		Case 2:		StaticMove{		Displacement = (0.0, 0.0, 25.0);	}
		Case 3:		StaticMove{		Displacement = (0.0, 0.0, 30.0);	}		Case 4:		StaticMove{		Displacement = (0.0, 0.0, 35.0);	}
		Case 5:		StaticMove{		Displacement = (0.0, 0.0, 40.0);	}		Case 6:		StaticMove{		Displacement = (0.0, 0.0, 45.0);	}
		Case 7:		StaticMove{		Displacement = (0.0, 0.0, 50.0);	}		Case 8:		StaticMove{		Displacement = (0.0, 0.0, 55.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, 0.0, 60.0);	}		Case 10:	StaticMove{		Displacement = (0.0, 0.0, 65.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, 0.0, 70.0);	}		Case 12:	StaticMove{		Displacement = (0.0, 0.0, 75.0);	}
		Case 13:	StaticMove{		Displacement = (0.0, 0.0, 80.0);	}		Case 14:	StaticMove{		Displacement = (0.0, 0.0, 85.0);	}
		Case 15:	StaticMove{		Displacement = (0.0, 0.0, 90.0);	}		Case 16:	StaticMove{		Displacement = (0.0, 0.0, 95.0);	}
		Case 17:	StaticMove{		Displacement = (0.0, 0.0, 100.0);	}
		}
		Joint3D "Main09"{
			AttachCoord = (0.0, 0.0, 0.0);
		}
	}
	Object3D "Joint10"{
		ModelFileName = "";		ModelScale = 1.0;
		If "劙劒亂娫妘亃" >=1 & "劙劒亂屄悢亃" >=8 {
			ApplySwitch "劙劒亂僞僀僾亃"{
			Case 0:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint01.x", 10;
			Case 1:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint02.x", 10;
			Case 2:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint03.x", 10;
			Case 3:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint04.x", 10;
			Case 4:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint05.x", 10;
			Case 5:		ChangeModel = "../nya_Kiden-Irikirihyou_cm/600x600/Joint06.x", 10;
			}
		}
		ApplySwitch "劙劒亂埵抲亃"{
		Case 1:		StaticMove{		Displacement = (0.0, 0.1, 0.0);		}	Case 2:		StaticMove{		Displacement = (0.0, 0.2, 0.0);		}
		Case 3:		StaticMove{		Displacement = (0.0, 0.3, 0.0);		}	Case 4:		StaticMove{		Displacement = (0.0, 0.4, 0.0);		}
		Case 5:		StaticMove{		Displacement = (0.0, 0.5, 0.0);		}	Case 6:		StaticMove{		Displacement = (0.0, 0.0, 0.0);		}
		Case 7:		StaticMove{		Displacement = (0.0, -0.1, 0.0);	}	Case 8:		StaticMove{		Displacement = (0.0, -0.2, 0.0);	}
		Case 9:		StaticMove{		Displacement = (0.0, -0.3, 0.0);	}	Case 10:	StaticMove{		Displacement = (0.0, -0.4, 0.0);	}
		Case 11:	StaticMove{		Displacement = (0.0, -0.5, 0.0);	}
		}
		Joint3D "Main10"{
			AttachCoord = (0.0, 0.0, 0.0);
			DirLink = "JointDir";
		}
	}
}//End
