PluginHeader{
	RailSimVersion = 2.12;
	PluginType = Rail;
	PluginName = "[防護柵]ガードパイプ01-(茶)-(L)";
	PluginAuthor = "NyahoTaro";
	IconTexture = "../../Struct/nya_GuardPipe_Fence01/icon.png";
	Description = "※設置時の推奨構成";
	Description = "枕木:ダミー Height 0.0";
	Description = "橋桁:チェックなし";
	Description = "橋脚:[防護柵]ガードパイプ01-(茶)-(L)-(支柱)";
}

RailInfo{
	Gauge = 0.0;
	Height = 0.0;
	SurfaceAlt = 0.0;
	CantRatio = 0.0;
	MaxCant = 0.0;
}

SoundInfo{
	WheelSoundFile = "";
	JointInterval = 250.0;
}

Profile{
	Material{
		UseTexture = yes;
		TexFileName = "../../Struct/nya_GuardPipe_Fence01/texture01.dds";
		TexVPerMeter = 0.5;
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (0.051, 1.059);
			Diffuse = #ff3f352d;
			TexU = 0.55469;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.030, 1.080);
			Diffuse = #ff3f352d;
			TexU = 0.52344;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.051, 1.101);
			Diffuse = #ff3f352d;
			TexU = 0.49219;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.072, 1.080);
			Diffuse = #ff3f352d;
			TexU = 0.46094;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.051, 1.059);
			Diffuse = #ff3f352d;
			TexU = 0.42969;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (0.051, 0.789);
			Diffuse = #ff3f352d;
			TexU = 0.41406;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.030, 0.810);
			Diffuse = #ff3f352d;
			TexU = 0.38281;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.051, 0.831);
			Diffuse = #ff3f352d;
			TexU = 0.35156;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.072, 0.810);
			Diffuse = #ff3f352d;
			TexU = 0.32031;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.051, 0.789);
			Diffuse = #ff3f352d;
			TexU = 0.28906;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (0.051, 0.519);
			Diffuse = #ff3f352d;
			TexU = 0.27344;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.030, 0.540);
			Diffuse = #ff3f352d;
			TexU = 0.24219;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.051, 0.561);
			Diffuse = #ff3f352d;
			TexU = 0.21094;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.072, 0.540);
			Diffuse = #ff3f352d;
			TexU = 0.17969;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.051, 0.519);
			Diffuse = #ff3f352d;
			TexU = 0.14844;
		}
	}
	Face{
		Vertex{
			IgnoreCant = yes;
			Coord = (0.051, 0.249);
			Diffuse = #ff3f352d;
			TexU = 0.13281;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.030, 0.270);
			Diffuse = #ff3f352d;
			TexU = 0.10156;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.051, 0.291);
			Diffuse = #ff3f352d;
			TexU = 0.07031;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.072, 0.270);
			Diffuse = #ff3f352d;
			TexU = 0.03906;
		}
		Vertex{
			IgnoreCant = yes;
			Coord = (0.051, 0.249);
			Diffuse = #ff3f352d;
			TexU = 0.00781;
		}
	}
}
