PluginHeader{
	RailSimVersion = 2.00;
	PluginType = Struct;
	PluginName = "[岞墍]儃儔乕僪01";
	PluginAuthor = "NyahoTaro";
	IconTexture = "../common_nya/nyaicon.png";
	Description = "";
}

StructInfo{
}

DefineSwitch "仭 儌僨儖"{
	Entry = "抁01";
	Entry = "抁02";
	Entry = "抁03";
	Entry = "抁04";
	Entry = "挿01";
	Entry = "挿02";
}
DefineSwitch "劋 僥僋僗僠儍"{
	Entry = "媅愇A";
	Entry = "媅愇B";
	Entry = "媅栘A";
	Entry = "媅栘B";
}

PrimaryAssembly{
	Object3D "Model"{
		ModelFileName = "";	ModelScale = 1.0;
		NoCastShadow = 1;
		If "_CAMDIST">200{	ChangeModel = "", 1.0;}
		ApplySwitch "仭 儌僨儖"{
		Case 0:		ChangeModel = "../../Struct/nya_Bollard_Park01/Short01.x", 1.0;
		Case 1:		ChangeModel = "../../Struct/nya_Bollard_Park01/Short02.x", 1.0;
		Case 2:		ChangeModel = "../../Struct/nya_Bollard_Park01/Short03.x", 1.0;
		Case 3:		ChangeModel = "../../Struct/nya_Bollard_Park01/Short04.x", 1.0;
		Case 4:		ChangeModel = "../../Struct/nya_Bollard_Park01/Long01.x", 1.0;
		Case 5:		ChangeModel = "../../Struct/nya_Bollard_Park01/Long02.x", 1.0;
		}
		ApplySwitch "劋 僥僋僗僠儍"{
		Case 0:		ChangeTexture = 0, "../../Struct/nya_Bollard_Park01/Base01.dds";
		Case 1:		ChangeTexture = 0, "../../Struct/nya_Bollard_Park01/Base02.dds";
		Case 2:		ChangeTexture = 0, "../../Struct/nya_Bollard_Park01/Base03.dds";
		Case 3:		ChangeTexture = 0, "../../Struct/nya_Bollard_Park01/Base04.dds";
		}
		Joint3D "_LOCAL"{
			AttachCoord = (0.0, 0.0, 0.0);
			AttachDir = (0.0, 0.0, 1.0);
		}
	}
}

